hololive Dreams Launches Worldwide on July 23

hololive Dreams Launches Worldwide on July 23

On July 23, 2026 (JST), CyberAgent said that QualiArts and COVER had officially launched hololive Dreams, the first official smartphone game for hololive production. The game is now live on the App Store, Google Play, and Steam worldwide.

What Was Announced

The official release page describes hololive Dreams, shortened to holodori, as a rhythm and RPG title set in a theme park. Players start on an uninhabited island, build facilities for hololive production members, and work toward creating Dream Park. At launch, players can choose one talent of their choice at the highest rarity through Redraw Gacha.

CyberAgent also said the rollout begins with two named campaigns: the Extra Song Campaign: 25 New songs in 15 days and the Release Celebration! Login Bonus. The page adds a standard launch note: storefront availability can vary while the stores update.

Why It Matters

For overseas hololive fans, the key point is that this is not a small spin-off or a region-locked experiment. It is the first official mobile game built around the hololive production brand, and it launched simultaneously on mobile and PC storefronts. That makes the rollout easier to follow internationally and gives the project a clearer global footing than many franchise games that start in one market and expand later.

The game also shows how hololive has grown beyond streaming. Music, character progression, and park-building are all folded into one product, which is a useful snapshot of how VTuber IP is being packaged for long-term fan engagement.

Context for International Fans

hololive production is best known outside Japan as a VTuber umbrella brand, but hololive Dreams treats it as a full entertainment property. The official English press release uses a worldwide launch frame, and the supported platforms are familiar ones: iPhone, Android, and Steam. That matters for fans who want a straightforward way to try the game without waiting for a separate overseas edition.

The game is presented as a rhythm and RPG title rather than a pure rhythm game, so the launch page suggests a mix of performance, collection, and progression systems. If you follow hololive mainly through streams, it is better to read this as a broader IP extension, not just a music app.

What Happens Next

The launch campaigns begin immediately. The Extra Song Campaign promises 25 new songs over 15 days, and the Release Celebration Login Bonus is meant to support early players. CyberAgent's page also warns that storefront timing can change as the App Store, Google Play, and Steam pages update, so additional official notices may continue through the game's channels.

Sources

Information was checked on 2026-07-26T09:14:51+09:00.

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